Week 14 – Updates

The mini viva was coming up, and I did the rough storyboards before handing them to Marilyn for lining. As I am the weakest in drawing, Marilyn had to add in the characters and redraw some frames before handing it back to me for grey-scaling. 


The rough one sent to Marilyn


and the lined and colored version. 

We distributed the storyboard frames so that coloring would be faster. After Gekkie was done with her environments and Marilyn with her characters, we each took a few frames to color and then it was sent to me again (individual frames) for the compilation of the animatics. I linked them up using storyboardPro while Marilyn did a few more frames for the animation part of the animatics. 


Week 14_Part 2_Drawing of storyboards

Being the only one who could draw the characters, i had to redraw the rough storyboard given to me by our storyboard artist. I had to  add in the characters into the boards. But while i was drawing the boards, i had to redraw some of the scenes instead of just drawing the characters into the storyboards given to me.

Rough Storyboard:


Redrawn Boards:

set 11

While drawing the boards, there were some key scenes that was not in the rough boards. I had to add the scenes in.

Missing scenes:

set 1 point 5 set 10p point 5

After the boards were done, i passed the drawn boards to the other members to get it coloured in B&W. I also helped to colour the boards so as to speed up the process of the work.

Colour boards that i did:

pg9 (48-53) pg6 (30-35) pg7 (36-41) pg8 (42-47)

Week 14_part 1_ Turntable, Pencil Test, Breakdone

After the design and colour of the characters are done, I did the turntable for the main characters and one of the minor characters.


Turnaround MC

Turnaround guard

Turnaround Sweeper

Turnaround girl

Beside the turnaround for the characters, I also did the character size comparison chart for all the featuring characters.

Size Comparison Chart:

comparison chart

As the only animator in the group, i did a  pencil test for the character. I did a simple walk cycle for MC. I decided that he would have 2 type of walk cycle. His normal walk would be a carefree walk, this would be seen when he is walking towards the security check. 2 second walk would be that of a proud stride.  This would be seen when he is walking through the scanner.

Video of Walk cycle:


I also animated some of the scenes for the animatic.


Changes are to be made in the following weeks.


While doing the pencil test, the design for MC underwent a minor change. The hair of MC was made even more simpler, as while i was animating; i found that the hair of the character was hard to maintain, thus the hair was slightly different from the originally decided design in week 12

Change in MC design:

Turnaround     Turnaround MC

Original Design from Week 12                                            Finally Design as of now.



For the presentation in Week 15, i did the breakdown process of how we go about colouring the scene. The background is drawn by our environment artist.

Video of Breakdown:


Week 13_Characters are done

I did some design for the minor characters that are present in the film. One of the minor character in the film is  a form of entertainment for the viewers, thus several design for the character is made.

Concept Design:

Design of girl 1

Design of girl 2

Design of girl 3


The unique point for the character is the hairstyle  of the character which will be getting stuck in the scanner.

After the design of the girl was chosen, i did some further design for girl before deciding on one.


Further Design


Chosen Design:

girl indi[This is the chosen design for the girl]


casThis is the design for the other minor character that will appear in the film.


Aside from designing the minor characters, i also did some design for the prop that the main character would be carrying.


Other then designing the final few characters for the film. I did some colour test for the 3 main characters before deciding on the final colour of the characters that we would be using for our film.


Colour test:

sweepe colour test guard colour test MC  colour test 1

Chosen Colours:

MC  indi girl indiguard indi cas indi sweeper indi

Week 14 – Environment and props design (exterior)

After developing the various designs for the environment outside the boarding area, we chose one to work and explore on.



The idea of this boarding area is for the establishing shot after the shot of Changi Airport control tower. It pans to right to left to establish the scene before showing our main character, Mike entering the boarding gate. we have set our setting to be futuristic. The feel i am going for is a modern futuristic. The elements/props will look clean and user friendly, it will be convenient for people to have access to it.

There are a few levels to this particular boarding area. Our story will take place at the 3rd floor. I have incorporated designs elements like straight, clean cut, rounded edges, curves in my design. One of the very important element that stands out in Changi to me is the presence of mini tropical rainforest at many different areas of the airport. Even if our setting is in the future, greenery should be even more important than usual.what’s wrong with having tropical plants in a futuristic setting?



Test 1


I made a colour test of how our airport will look like. I opted for cooler colours for the hard materials as they give off a professional feel. After blocking out the colours on the hard surfaces, i went on to colour the palm trees. Another thing to note, apart from the usual palm tree, in order to make the trees look slightly more futuristic and fitting with out characters, the leaves are design with simple shapes and edges in mind. However, after i blocked in the greens for the tree, immediately i feel that the colour palette didnt really match the entire scene. Another thing i discovered while painting is that I could show the boarding plane on the barricades. They will be lited up and passengers should be able to notice that. Other than the barricade, there is also a big panel showing the plane boarding details.
The wall on the boarding gate are usually blank, the words of flight are changeable,and it changes according to the different flights.



over here, as compared to the previous version, i opted for the look without the outlines to have a cleaner look. And also, since our style reference is Dexter Lab, which also features clean cut looks on their background.

In this newer version, i changed out the palm trees to sculptures that looks like trees



after a few explorations, the flowy metal sculpture looking tree looks kind of interesting and in conjunction of the social tree that has been set up in changi . I thought that it would be a nice idea to combine these 2 together.

Close ups of boarding gate




to indicate that the gate is boarding now, they are lit up.



Week 12_Part 2_Main character Design

Originally the design of MC is the image shown below:

Original Design:

MC Design

However after looking at it, i felt that the design of MC does not stand up as a main character, neither does it show its personality.

Hence i did some changes to the hair of MC.

I used references such as Dexter Dad and johnny from the cartoon Johnny Test

MV5BMjE4MTQ2MjkyN15BMl5BanBnXkFtZTcwNzI5ODAwMw@@._V1_SX640_SY720_ dexters-lab-dad

I decided to give MC a Mohawk hairstyle, so that he can stand out more as a Main character in the film.

New Design:


Week 13- Rough initial concept

I have created several concept based on different themes of outside boarding area. All these are the rough environment explirations that i am trying out. 


different levels of the boarding area. 


boarding gate designs  and rough props design using different shapesBA3 

i like the garden/tropical feel inside the airport and hence i tried to include in to our setting





fused the “shapes/curves” element together with the garden.

I will continue to explore on these designs and finalise them and also styling them so that they fit the style we want for our flim